Digitization is making its way into almost all areas of life and is changing the world as we know it.
New technologies such as Big Data applications, Internet of Things or Distributed Ledger are changing the economy and creating new applications and values for numerous industries, but are also bringing with them a multitude of new demarcation issues and disputes.
In the IT and telecommunications sector, our experts have accompanied the development of this industry from the very beginning. They know the business-critical issues of start-ups and corporations - and their products.
We advise you across the board on the legal challenges associated with digitization.
Our range of advice includes:
Know-how protection / IP in the digital world
Out- and insourcing
- Open Source Software, Software as a Service and other products
Taxation of digital business models
Competition law and digital platforms
IT security law
Dr. Jürgen Hartung
Dr. Marc Hilber
Digital BusinessMergers & Acquisitions / Corporate Law / Real Estate Law / Intellectual Property Law / IT Law and Data Protection / Employment Law / Tax Law15.05.2023 News
Oppenhoff advises MAI Group on acquisition of xpose360
Oppenhoff has advised MAI Marketing Automation Intelligence Group GmbH ( MAI Group) on the acquisition of xpose360 GmbH (xpose360), a specialist agency for digital performance marketing. xpose360 will become part of MAI Group as part of the transaction and the existing shareholders of xpose360 will become shareholders in MAI Group.
Digital BusinessIntellectual Property Law30.11.2022 Newsletter
Advertising at e-sports events: what needs to be considered?
Because of their huge popularity and reach, e-sports events are now considered an ideal platform for advertising. Because of their huge popularity and reach, e-sports events are now considered an ideal platform for advertising.
Digital Business09.11.2022 Newsletter
E-sport - current status of non-profit eligibility
In the ever rapidly growing and equally rapidly changing marketplace and competitive arena of e-sports, what is clear(er) for traditional sports is still unclear for e-sports: do associations, foundations or corporations that promote e-sports pursue charitable purposes within the meaning of Sec. 52 (2) No. 21 of the German Fiscal Code (GFC) [Abgabenordnung, AO]?